How to Play Foundations of Rome

How to Play Foundations of Rome


– We’re buying lots and
building resplendent libraries! That’s right, it’s Foundations
of Rome from Arcane Wonders. (lively music) This city-planning Caesar-fest pits two to four players
against one another in a competition for glory points. By building the most impressive
and well-placed structures in Rome, one player will be crowned as the most influential
person in the empire. Setup begins with the
city board, placed center. Place the market board
and curia board nearby. Each player then chooses a
color, and no fighting about it, or else, you get stabbed in the Senate. That’s what happens! Take the corresponding player board, buildings, and ownership tokens. Place one ownership token per player next to the scoring track
and the population track. Randomly choose a first player, who takes five coins to start. Increase the starting coin for each player progressively by one, which
means the next player clockwise takes six coins, the
next seven, and so forth. Prep the lot cards depending
on the number of players. For a four-player game,
remove all the red lot cards. For three players, also
remove the purple lot cards, and for two players, also also
remove the blue lot cards. This shrinks the board a bit for any game with less than five players, which uses all of the lot cards. Now, keep your eyes peeled
for the five-player expansion. There’s a link to the teaser
in the description below. Shuffle the remaining lot cards
and deal six to each player. Next, players place ownership tokens on each lot for which they have the card. The lot cards, including any
acquired during the game, remain in a pile in front of each player. Split the remaining lot cards into three approximately equal
piles, and place one pile on each of the Round
1, Round 2, and Round 3 spaces on the market board. Finally, reveal six lot
cards from the Round 1 pile and place them in the for
sale area of the market. Gameplay occurs over three rounds, each representing about 10
years of history in Rome. Players take turns starting with the first player and proceeding clockwise, taking one of the following actions, take income, buy a lot,
or construct a building. After taking their action,
play passes to the next player. The take income action allows a player to petition Romulus, the king of Rome, for five coins, which
they immediately gain. Additionally, the active
player gains one coin for each coin symbol on buildings
they control in the city. The buy a lot action may be taken only if the active player still
has ownership tokens remaining in their personal supply. If so, they may select and pay for one new lot card on the
market, paying its cost, and adding it to their area. They then place one of
their ownership tokens on the matching lot in the city. All cards in the market
then slide to the left, and a card from the current round pile is revealed and placed
in the rightmost spot. Once all the cards in the
market have been purchased, the round will end. More on rounds ending in a sec. The third action, construct a building, allows the player to take
one of their 24 buildings and place it on the city board, provided they own a set of adjacent lots that match the size of the building. Once placed, the player returns
the lot ownership tokens to their supply for later use. During this action, a
player may also build over a building they’ve
already constructed. To do so, the new building must be bigger than the building or
buildings it replaces. Constructing in this
way removes a building from the city board, replacing
it with the new structure. In all cases, this
action costs zero coins. Romulus pays for the
supplies and labor in Rome. Players continue their
turns, gaining coins, buying lots, and constructing buildings. Once all the lot cards from a
round pile have been depleted, and all cards have been
bought from the market, all players get one final turn
to collect income or build. Then, the round ends. At the end of each round, players proceed through the following steps, citizen scoring, civic building
bonuses, and collect coins. First, in citizen scoring,
each player counts the population symbols on their buildings on the city board, marking the total on the population track. They then score glory points equal to their population total. The player or players with the most citizens in each round score a bonus, four glory points in Round 1, seven in Round 2, and 10 in Round 3. If two players tie,
they both get the bonus. Next, players receive glory points based on their civic
buildings on the city board. These have special glory reward icons, which provide points based
on the building types adjacent to the civic building. The owner of such an adjacent building doesn’t matter for the
purposes of scoring, so being next to an opponent’s structure can still provide points. Some of these icons include points for citizens on adjacent
residential buildings, points for coins on adjacent
commercial buildings, points for adjacent civic buildings, and points for any adjacent
buildings, regardless of type. Next, players collect coins from the bank equal to the number of coin symbols on their commercial
buildings on the city board. In the final round, players are instead awarded glory points for each coin symbol. After all players have
proceeded through those steps and collected points and
coins, refill the market board with cards from the next round’s pile. A new round begins with
the player to the left of the person who took the last
turn in the previous round. After the third round, the game ends. Players collect glory instead of coins for the end-of-round phase,
collect victory points for each commercial building constructed, and players score one glory point for each ownership token they still
have on the city board. The player who has the most
glory points is appointed the leader of the new
Senate and wins the game. And that’s Foundations of Rome. You can check out this
game on Kickstarter. And remember that some of these pieces, like the building colors,
are subject to change. I’m Becca Scott, and if
I were in the Senate, I probably woulda stabbed Caesar, too. Groupthink. Anyway, you can watch me and my friends play this game and other amazing games on “Game the Game,” right
here on Geek & Sundry. We’ll see you there! Don’t stab your friends, though. That’s bad. (lively music) (cheerful electronic music)
(pop)

24 thoughts on “How to Play Foundations of Rome”

  1. Who’s Been A HUGE Fan
    Before January??
    🔥
    👇

    *pewdiepie Commented on my latest video I’m literally crying and shaking *😝😭

  2. The Casual Italian Channel

    Wow, talk about an overpriced filler!
    There is an ugly trend going on right now, where publishers take a game with little depth and "make up for it" by overproducing the components: Tapestry, Wingspan, This. I need more game, not more plastic!
    Trash!

  3. Game doesn't interest me too much, but what really bugs me is that they obviously designed it for 5 players with a whole section of the game board devoted to being for 5-players, but then held those components back to sell as an add-on? That's like predatory DLC, not a fan of that decision.

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