“We just need to reassemble.” What’s going on guys? RBG here bringing you more coverage on the aforementioned Avengers Project. I know some have given up on covering this title but you know me. I’m dedicated to talking about whatever little news I find on the Avengers Project so the fire’s still going strong. Now I gotta say that ever Square Enix has been getting flack for constantly showcasing bits for games that are nowhere near completion. They’ve sorta calmed down and taken the tight lipped route with certain details they wanna reveal. This seems to be the case with the Avengers Project, since we haven’t gotten any related media since it was announced in 2017. It wouldn’t be so bad if Marvel Entertainment and Square didn’t promise to give an update the following year. So fans were well within their rights to be agitated by the lack of info for this title. But it looks like we have some more news regarding the available job listings. But before we talk about that I wanna remind the viewers that this video is sponsored by Beautiful Halo. If you’re a man or woman of culture who loves anime, games, and dank memes then I highly recommend checking out their merch. They have a wide variety stylish hoodies and other cool apparel that’ll have your friends mad jealous. By using this promotional link you get 5% off any $49 purchase or higher. So slide on over to beautifulhalo.com, the link will be in the description box below. Now admittedly I thought that we’d get a new trailer at last year’s E3 and the VGA’s but there was no Avengers Project in sight. But we did get some Marvel related reveals in the form of Ultimate Alliance 3, a title that’s been in demand since the last generation of gaming. It looks to be a promising game with Team Ninja manning the development helm and the design choice is refreshing. I think we suffered some severe burns after hearing it was gonna be exclusive to the Switch considering the fact that it’s predecessors were multiplats. I know PC modders would’ve had a field day with it. But regardless it looks hype and it’s motivated me to pick up a Nintendo Switch just so I can play it. But anyways after Avengers Endgame hit theaters I expected Square Enix to capitalize on the hype and actually give us another trailer. This has undoubtedly been a very good time for Marvel with Avengers Endgame breaking countless records. So it only seemed right that Square would release something for Avengers Project. But once again fans were left with nothing to go on. That’s until a few days ago when we found out what the story’s tone and gameplay would entail via Crystal Dynamics job listings. Apparently they’re looking for a narrative director. They’ll be tasked with the direction of the game’s cinematic and gameplay experiences. They are expert in collaborating across design and narrative disciplines to make memorable, emotional, and cinematic experiences. The Narrative Director will work in partnership with the Game Director and Art Director, to create the narrative tone of the project. They will work cross-discipline with other writers, designers, and artists to develop a high-quality narrative AAA gameplay experience. So this shows that they’re very adamant about making this title very story driven. Which is huge plus considering we don’t get too many Marvel related games that go outta their way to give you that grand Triple A story. They’ve been at the mercy of rush deadlines for years by 3rd party developers. But it looks like Square is trying to continue where Insomniac left off with their Spider-Man game which was a worthy candidate for game of the year. Speaking of game of the year candidates, another thing Crystal Dynamics wants is someone who has the ambition to create a Game of the Year title. So this further proves that Square’s in it to win it with this project. I can imagine that they’re squeezing out all the creative juices they can to give us some solid concepts we’ve never seen before. But anyways let’s talk about the gameplay because I think that’s what will really decide if this will be Game of the Year material. Some of the other design responsibilities include but are not limited to enemy AI, combat behaviors, stealth, player weapons and tools, cover and melee based mechanics. They further emphasize that the applicants should be up to date on current industry trends in regards to “modern combat design for third-person action-adventure games. So don’t expect something too innovative from Avengers Project. What we should expect is that it’ll highlight the capabilities of each Avenger and give them stages that are tailored to their skill sets. Like when I hear things like stealth and cover systems characters like Captain America, Hawkeye, and Black Widow immediately come to mind. Like I think this game is gonna be the kitchen sink when it comes to the many gameplay elements it’s gonna inject into it. It doesn’t have to be something too advanced but just enough to get us hyped. But anyways there’s still no details on when the game will be released let alone what the official title will be but I think we’re getting close to a reveal. Moving on I wanna talk more about Ultimate Alliance 3 because that seems to be the game that’s Marvel is focused on promoting the most. Hell that’s probably the reason why we haven’t seen anymore promotions for Avengers Project. Because they probably wanna have everyone’s attention focused on 1 title at a time. Like I noticed when Spider-Man PS4 was out there was a lot of money put into it’s marketing. Anyways Game Informer will be providing coverage for UA3 four the entire month, featuring some of their impressions and characters who are confirmed on the roster. They basically give a general consensus that the gameplay will be very familiar to what you’ve experienced in the first two games. And I think everyone pretty much expected that going in with some things being a little different. Like the dungeon crawler perspective that’s pretty much been a thing since the X-Men Legends games seems to be done away with. And now they have this new heroic cam mode which wasn’t really elaborated on but now we have more info on how it’ll work. Game Informer suggest that there’s a particular learning curve once you progress to through the game. You essentially have pay close attention to the characters you have on your screen through the colored circles under their feet. I didn’t think much of it other than it being a common trope for when your playing online or locally to track the character you’re playing with. But it looks like Team Ninja is upping the chaos which is something I thought they were gonna do. Because I know they worked on games like Hyrule Warriors and Fire Emblem Warriors, those games are pretty infamous for sending hoards of enemies at you at once. And when you have these massive waves of enemies your characters are equipped with some insane special attacks. It’s safe to assume that we’ll be getting that with UA3 since Team Ninja is a Japanese developer that loves going balls to the wall with over the top action. And I’m all for it man. The previous installments were already awesome but having twice the amount of jobbers on screen to run through with all the different Marvel team-ups is gonna add a lot of replayability. Now while I’m happy to hear that the chaos will double, the people at Game Informer aren’t too thrilled. Noting that the visuals can be so chaotic that it can be hard for players to feel invested in what’s going on around you. And I somewhat agree because that’s kinda always been the case with action beat-em ups in the past. But I also think that was largely do in part to that overhead perspective that I mentioned earlier. Things can get really crazy and sometimes characters can get mixed up sense they’re so small. But in my opinion I don’t think it’ll be too much of an issue for me since we have better control of the camera. The journalists note that while they hope Team Ninja tones down the explosions and magic blasts, they fear that it’ll be a big compromise the overall experience. Because it could potentially lose that hyper stylized vibe. So we’ll just have to wait and see what Team Ninja will do as the they continue fine tuning things that need work. 1 of the things Game Informer said they enjoyed is the teaming element. They love how the characters feel and they particularly harped on how good the animations look for each hero. And how it makes each character feel distinctly different. And we pretty much knew that upon observation of the trailers we got. I particularly like how there seems to be a lot of detail going into things like team attacks. Where you see different elements being mixed like fire and tornadoes. With that said Game Informer says they’re not too thrilled with the level progression systems. Saying that the series doesn’t feel like it’s evolved. And that each character is limited to 4 powers. And I was dreading this because it seems like something we’ve experienced with Ultimate Alliance 2. Where things seemed to be more streamlined compared to earlier entries like the Legends series and Ultimate Alliance 1. The role playing elements were pretty much nonexistent, like there was no using a hero’s skill set to access a new location or to defeat certain bosses. It basically looks like it’s gonna be a very thread based beat-up with minimal RPG elements and level ups. I hope that this is something that Team Ninja works on a little more because I don’t want another UA2. I want something similar to UA1 that takes what that game did right and widely expands upon it. But with that said let’s talk about the roster because this is something that will make or break the game in my opinion. UA3 is said to have over 2 dozen characters roughly averaging around 30 if you include characters who are basically two in one like Rocket & Groot. That’s a little lower than the previous installments. I think UA1 had about 39 characters including the 1’s who were system exclusive characters that were eventually all available on the remastered version. And UA2 had 34. Marvel Ultimate Alliance 3 has a total of 27 characters consisting of Black Panther, Black Widow, Captain America, Captain Marvel, Crystal and Lockjaw, Daredevil, Deadpool, Doctor Strange, Drax, Falcon, Gamora, Groot and Rocket, Hawkeye, Hulk, Iron Fist, Iron Man, Ms. Marvel, Nightcrawler, Scarlet Witch, Spider-Gwen, Miles Morales, Spider-Man, Star Lord, Storm, Thor, Venom, Wasp, and Wolverine. That’s a pretty decent amount of characters but I really hope they give us more heroes who aren’t necessarily mainstream. I know Marvel Entertainment has been hellbent on making their more recent products feel like the MCU with the designs. And since they’re becoming more open to using the X-Men after the big FOX acquisition, maybe give us more of those characters besides Wolverine. Nonetheless I hope we get some DLC down the line for a reasonable price. But with that I’d like to end this video. What are your thoughts on the job listings for the Avengers Project? Do you think that the reason they’ve been so quiet is because they’re really focused on making a game of the year contender? And what do you think of the Game Informers coverage on Marvel Ultimate Alliance 3? Lemme know down in the comments section below. If you guys wanna stay updated on the Avengers Project you can become a member of this awesome site that posts news coverage and discussions on the title. The link will be in the description box below. As always I ask that you like or dislike the video. It doesn’t have to be a thumbs up. It can be a thumbs down. Any feedback is good feedback and will only help me improve my channel. But if you really enjoyed the video it would help me out tremendously if you shared it on social media outlets with all your friends and followers. Sharing really makes a difference. But this was your boy RBG signing out on another video. I’ll catch you guys later. Peace out.