Teamfight Tactics in 2020 | Dev Video – League of Legends

Teamfight Tactics in 2020 | Dev Video – League of Legends

Hey everyone, I’m Dax
the producer for Teamfight Tactics. and I’m Mort,
TFT’s game design lead. This past year was pretty busy
for the Teamfight Tactics team. We started working on TFT last February since then we’ve built the game, launched it, and made tons of iterations and improvements then delivered our first big overhaul
with Rise of the Elements. It’s because of your passion and
feedback that we are inspired to continue pushing TFT forward and make it the
strategy game that you want to play for years to come. Thanks to all of your feedback, we’ve already
made some big improvements to the game. While TFT is all about adapting to your
situation, we’ve pulled out some of the more extreme random mechanics. That way,
the player with the better strategy will win more often. We’ve also focused on making sure that
building up your team and unleashing them is as satisfying as ever by removing some
of the more frustrating disables like Hextech and Demons. Getting to see your champions cast their
ultimates and fight the enemy team is an exciting part of the game and we want to
make sure everyone gets the chance to do that. Finally, we’ve made sure that there are
less hard counters that make your whole team feel shut down, and instead offer
some softer counters to help enhance your team in the right situation at the
right time to get that winning edge. Of course, we’ve still got a lot more coming. Over the next couple of months, you’ll continue
to see new champions and origins get added to Set 2 as well as some pretty key item reworks
that will help you out in the right situation. We’re looking forward to what’s to come,
so please keep giving us feedback, as we love hearing from you. With the recent release of Rise of the Elements, you’ve
now seen what we mean when we talk about Sets and we’ve already started working on the next one. It’s a pretty large PROJECT but with so many STAR champions in the League Universe it’s been a BLAST trying to figure out how to
make SPACE for all of them, especially now that we’re getting
our finger on the PULSE of what makes a good Set. Our hope is that you’ll find the
next Set to be out of this world. All right, Mort, I think they get it. Set 3 is currently slated to go live in mid-March,
but we’ll let you know if anything changes. That’s not all we have planned for March, though. that’s also when we’re aiming to bring TFT
to mobile in most countries. While we’ve been busy working on PC,
we’ve also been pouring over how to bring TFT from PC to mobile in a way that feels
intentionally built for the platform. So you can play lounging on the couch taking the bus to work or sitting on the John. There’s a lot coming in the next year for TFT we’re thankful for all the support
you’ve given us so far and we hope you keep coming back to TFT for years to come.

100 thoughts on “Teamfight Tactics in 2020 | Dev Video – League of Legends”

  1. The only concern I have for TFT is when too many champions are within the game. This lowers the chance of getting certain champions since the available champions are too much which then again makes it harder if you want to create certain teams. For now it's still relatively balanced but I sure do hope not too many champions are getting added to the game, unless there is a way to tackle this (for example, only certain champions will occur during the whole game or once you've picked certain champions, others will be left out).

  2. "specially now that we're getting our finger on the PULSE of what makes a good SETT" did they really meant sett ig soon as well in new set? or am i just confused

  3. 1st one was way better IMO. This set is just a rush to see who gets Singed/Amumu/Lux Lvl 2 1st. Just a bunch of stat sticks fighting each other.

  4. "the strategy game" that focuses more on RNG than anything else…. So much strategy getting the good rolls, the good items, etc

  5. Tft is amazing my only complain is its to hard to get and evolve the miniLegends, de need some no paying way to get then more often

  6. WAIT! XD Did Dax just tell people to play their game while "ON THE CLOCK". People gonna start losing their jobs! XD

  7. "We removed some of the more random mechanics so that the player with the better strategy wins, and removed some of the more annoying disables like hextech and demon"
    Lunar, Mystic, Summoner, Alchemist classes: "we heard there was some space on the 'annoying mechanics' table mind if we take a seat?"

  8. It is a mistake to stir TFT increasingly away from summoner rift's Teamfights. What would be permanently engaging, coherent, and useful, would be a TFT that is a perfect counterpart to ARAM, and a valuable training for the rift, a 5v5 Teamfight engine in which mechanics are automated by an AI, but where cou can design your teamfight with real LoL champs, with real abilities, and updated to current patches. Yes, that's a lot of AI work, but would not believe that Riot (or some partner) is/are not doing it already.

  9. Here's an unpopular opinion just use ocean mages to get up until diamond, I have done this up to moderate success since I don't like exploiting op comps and from time to time I decide to do some dumb comp finishing in 8th compared to ocean mages, now here's my main complain who thought that it would be a good idea to make and element centered to mages and put two wardens in it, unless you forgot two wardens already make a synergy, and then ocean is the only one that gets this treatment you imagine if there was 2 rangers on light, or 2 blademasters on desert?, I'm completely annoyed with this season as the only thing I have to do is play ocean mages and I get anywhere from 1st to 4th.

  10. Could we have a TFT title on Rito Forge? I would love a story mode kinda like games such as advanced wars and wargrove. Where you play as demacia or ionia on a quest of some kind as a general. a Command and Conquer like title could also be fun.

  11. Riot is stupid,what the mobile player wants is lol wild rift why does the Open beta Lor,It's clear this gems won't be crowded but still makes it Open beta,It's stupid to riot in the mobile version

  12. I've never been able to say anything but I'm still not really sad but I can only say what I can't say to do something like that riot

  13. It needs to be cut in half and be max 20 minutes. It should not take 40 minutes for this type of game. I would play way more if that was the case but wont if it's always 40 minutes for a single match.

  14. I hope nobody shows RESISTANCE to the new TFT set.
    Because you couldn't say the changes ARCLIGHT.
    It shouldn't cause too much CHAOS to ORDER a new set.
    And it wouldn't be a CRIME to do so.
    I really feel like this is starting to DRAG-ON.
    I don't want to ECLIPSE what is being said here today.
    I'm not the DARK STAR of the show.
    I really thank you for showing me your PROGRAM riot.

    Ok can I work for Riot now?

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